Witryna20 lut 2024 · Hello, io.DisplaySize = ImVec2((float)(800), (float)(600)); ImGui::NewFrame(); ImGui::Begin("test"); { static float f = 0.0f; float col = 0.f; int show = 1; ImGui ... Witryna21 sty 2024 · Currently, my Dear ImGui application (mainly the demo window with some custom OpenGL rendering) runs around 2000 fps if my window is small enough. How …
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Witryna11 kwi 2024 · ImGui::Text (" Application average %.3f ms/frame (%.1f FPS) ", 1000. 0f / io. Framerate, io. Framerate); ImGui::End ();} // 3. Show another simple window. if … WitrynaA FPS counter looks like this : double lastTime = glfwGetTime (); int nbFrames = 0 ; do { // Measure speed double currentTime = glfwGetTime (); nbFrames ++ ; if ( … ipswich town t shirt
[Special K] Framerate Unlock + HDR10 Goodies + Perf. Fixes :: …
Witryna26 maj 2024 · imgui_impl_opengl3.h; imgui_impl_sdl.cpp; imgui_impl_sdl.h; You can take a look at full CMakeLists.txt here. Plugging Dear ImGui into SDL. In order for Dear ImGui to “work”, it … Witryna23 lis 2024 · One aspect of IMGUI to be aware of in the context of real-time applications (constantly rendering new frames many times per second) is that user interactions will always be in response to something that was drawn on a previous frame. ... My guess would be that Spotify goes down to about 2 fps on my PC when resizing. And … WitrynaImPlot. ImPlot is an immediate mode, GPU accelerated plotting library for Dear ImGui. It aims to provide a first-class API that ImGui fans will love. ImPlot is well suited for visualizing program data in real-time or creating interactive plots, and requires minimal code to integrate. orchard pineview